Alien Boss model, modelled and textured in Modo and Photoshop.
Wireframe & Variations
"Don't Feed the Plant!"
Hi-Poly Prop & Assets
My first normal mapped model!
4700 polygons and two maps of 1024x1024 (diffuse & specular). I did this model when Doom3 was released.
Another Old-School model i did a long time ago. 5200 polygons in total, and textures of 1024 and 512 pixels.
Some RTS models i did for a competition too many years ago, in my beginnings.